A New Year

Comments Off

Posted on 31st December 2009 by a Blogger in internet |Uncategorized

, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,


poster by Paper Jam Press
Happy New Year! Party like it’s 2009. |DBK


Creative License #67- The Final Comic.

Comments Off

Posted on 31st December 2009 by N.C. Winters in internet |Uncategorized

, , , , , , comic, Creative License, Creattica, , , , farewell and goodbye, , Graphic Design, , , Humour, , , , , , , , , , , , , , , , , , , ,

Creative License #67


Introducing Needs/Wants

Comments Off

Posted on 30th December 2009 by Kyle Meyer in internet |Uncategorized

, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

I spent a portion of my holiday break from real work, working.

As designers, we tend to enjoy nice things—items with quality, good aesthetics, good design. We pass them around on instant messenger, get the occasional email with something someone found that they think you’ll be fond of, etc. So essentially, I just set out to document things that I discovered or were shared with me that I wanted.

A few days later I had a new blog… thing: Needs/Wants.

It’s sort of a living experiment, I know the functionality that I desire isn’t completely in place. Maybe I won’t like the design much in two weeks, who knows. But for now, there should be new content every two days or so, and we’ll just see how it fares in the wild.

Hope you enjoy Needs/Wants, and if you’d like, there is a Twitter account to follow as well.

Eat, Drink and…

Comments Off

Posted on 30th December 2009 by a Blogger in internet |Uncategorized

, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,



This is such a great Gocco print by OrangeBeautiful. [via 100 Layer Cake]|DBK


Introducing Analog

Comments Off

Posted on 30th December 2009 by Jon 陳 in internet |Uncategorized

, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

Analog logotype

Just before Christmas, a few friends and I launched a new company, Analog. Writing this, I’m still a little surprised at the praise from all those generous people about the holding page. After all, to me, analog.coop is just that: a little holding page. We did work hard on it and laughed a lot after the easter eggs started to appear. (Have you found all three, yet?) Then, we kept on laughing every time we saw them — a good sign. However, we never felt like the copy was quite right, and know we have more to do. Maybe that illustrates why I’m still chuffed a couple of weeks later.

We stand on the shoulders of those who’ve come before, but we also lean on the shoulders of those around us. That simple truth is why I believe in collaboration, and co-ops in particular, and why Analog exists. It’s a company of friends.

Analog is a change of tempo in a co-operative playlist that started a long time ago for me. I’m not sure where it began but I’m pretty sure it was way before I actually knew what a co-op was. (That is, apart from the Co-op supermarket near my Nan’s house.) Back in the early ’90s, running club nights and working behind the plates, I always ended up doing stuff with other people. I’d invite veteran jazz musicians to jam over the beats, with a mic plugged into the mixer. I almost always worked with other DJs. It was always so much more fun to have other people around. A friend who worked in a print shop was indispensable when I was designing flyers back in 1992. I remember designing a comp on a piece of paper. It was a logomark with a bit of copy. In the print shop we printed lines of text at different weights in different fonts, cut out the bits we liked, and stuck them into place with spray mount. We photographed the layout, and made a plate to print from. We chose the card together, and the dark silver ink. I would never have used either without my friend’s knowledge and help.

Fast forward a bit to the early part of the ‘noughties’, and realising how working collaboratively across disciplines was so critical for web sites, I founded Grow Collective. I think of it as a test run for Analog. What it proved to me is that the co-operative principles made sense, and turned me into something of an evangelist. I believe that everyone working on a project should profit equitably from it according to the scope of their participation. I believe we should have the right to claim our own work irrevocably, without suffering the indignity of being white-labelled. (It still happens.) I believe that working for nothing in order to secure clients is daft, and reject the notion that designing ‘on spec’ has any benefit whatsoever for anyone involved. I believe that there are other choices than working either for an agency, or freelance. I believe that if democracy and freedom are important to us, then they shouldn’t be signed away when we take a job.

It seems that everyone reaches a certain stage (or is that age) when the security of being an employee compares badly with the quality of life that independence can bring. I attach great value to being able to decide where the lines are drawn between profitability and quality; between when to rest and when to work; between what to do, how to do it, and who with. It’s a question of happiness. If independence is directly linked to happiness, but collaboration is the catalyst that makes good ideas work, a co-operative is an obvious choice, and Analog is my answer. I think it has all of the benefits of independence but a structure that could compete with the brand equity of agencies. It’s an hypothesis that is still unproven, but I believe in it. It feels right.

Of course, the members of a co-op are all-important. If I may, I’d like to introduce you to my colleagues:

  • Alan Colville is a veteran user experience designer. He’s worked both sides of the fence as the customer experience guy for large companies like BT, and a user experience design consultant for Blackberry, Vodafone, and Visa. If ever there was someone who understands design thinking as well as design doing, it is he. He’s a serious man on a mountain bike, too!

  • Andrei Zmievski is the former open source fellow at Digg. He was previously a platform engineer at Yahoo, and is a core developer of PHP. He co-wrote PHP Developer’s Cookbook, and is the architect of the Unicode and internationalization support in PHP 6. If there’s a technical conference somewhere, the chances are Andrei’s giving a talk. Oh, and boy, does this guy know his craft beer.

  • Chris Shiflett wrote the HTTP Developer’s Handbook, and PHP Security, as well as having numerous articles and other book contributions to his name. He’s given talks at the best developer conferences for a decade, combining the sensibilities of a designer with the rigor of an engineer. He’s also pretty decent with a (real) football, too (for an American).

  • Jon Gibbins used to develop accessible music software for people with disabilities. He’s the best accessibility researcher I know — formerly an admin at GAWDS and moderator of Accessify forum — and a priceless interface engineer to boot (every designer should know one). After calmly wrestling with browsers for years, he can still play a mean guitar today.

These guys are some of the best people I know. Not just in their work, but personally, too. When we wrote ‘good people, good work’ in our opening paragraph on the Analog site, it was a manifesto rather than a statement. Leaning on their shoulders has already given us great fun with JavaScript and CSS (the Analog easter eggs), with GeoIP, the Twitter API, and our little #grid. All of them can be seen on the Analog holding page. I’m proud of the work we’ve done already, and we’ve barely started. Sitting here in a lounge chair at home, with my feet up, and Ommwriter soothing my ears and eyes, I’m smiling to myself at the thought of things to come. Remembering some of the kind words people have said, I’m pulling that wry face we sometimes get when the praise of others is humbling, warm, but still a little embarrassing. Thank you if you’re one of them.

After a brief excursion to wrestle a three-year-old (involuntarily), I guess I should wrap this up. I don’t know how this Analog gig will play out. Sometimes, back in the early 90s, I would often start with familiar tracks that I and the audience knew and loved. After a while, I always had an urge to try and play something different. Maybe an accapella over an ancient break-beat, or the intense Pao De Acucar from Pacific Jam. Analog is one of those gigs.

If you fancy keeping up with how we do, follow analogcoop. If you’d like to work with us, please get in touch. If anyone has questions about co-operatives, feel free to ask, or keep an eye out for follow-up entries. One of them is sure to be about how to form an international co-op, as well a bits about the brand, the site, and things I’ve learnt so far.

Here’s wishing all of you a happy, healthy 2010!

Mayhem Studios On Judging Panel For Mediabistro’s First Annual Logo Awards

Comments Off

Posted on 30th December 2009 by Calvin Lee in internet |Uncategorized

Ads of the World, , , Brands of the World, , , , , David Airey, , , , Fa’eq Al’Olaiwat, , Graphic Design Forum, Graphics, , , , , , Liquid Treat, logo design, Mediabistro, , , , , , , , , , Unbeige, UnderConsideration, , , , , , , ,

It’s an honor to be asked to sit on the judging panel for the First Annual Mediabistro Logo Awards. The impressive jury includes famous names, ground-breaking newcomers, and mid-level creatives who know all the factors that make and break great design, including; Calvin Lee, Mayhem Studios, Armin Vit, Underconsideration, Rob Janoff, Robjanoff.com, David Airey, DavidAirey.com and Fa’eq Al’Olaiwat, MadinaB

Mediabistro First Annual Logo Awards Contest celebrates and promotes the best in logo design. Builds buzz for your work, your firm, and your client.

Winners will be promoted to millions around the world through several websites such as Brands of the World.com, Ads of the World, Graphics.com, Graphic Design Forum, Unbeige, Liquid Treat and others.

So head on over to Mediabistro’s First Annual Logo Awards and submit your logos NOW!

No hacks flyout menu v2

Comments Off

Posted on 29th December 2009 by Stu Nicholls in internet |Uncategorized

A skeleton flyout menu with the path taken through the menu highlighted..

2010 Wall Calendar

Comments Off

Posted on 29th December 2009 by a Blogger in internet |Uncategorized

, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,





It’s not hard to find a gorgeous calendar these days, but this one by Beverly Hsu really stands out with its abstract minimalism. This letterpress wall calendar uses 12 different decorative type pieces to represent each month. It’s super-clean and really elegant—a great gift, or addition to your office. [via swissmiss] |DBK


Vivianne

Comments Off

Posted on 29th December 2009 by NiceStylesheet in internet |Uncategorized

, , , , , Clean & Clear, Fixed Layout, Minimalistic, Single Column, , , , , , , , , , , , , , , , , , , , , , , , , , ,

[Review] The Smashing Book

Comments Off

Posted on 28th December 2009 by Sander Baumann in internet |Uncategorized

, , , , , , , , , , , , , , , , , , , , , , , review, , , smashingbook, , , , , , , ,

Smashing Magazine one of the best design blogs on the internet, known for its lists of inspiration, design examples and tutorials recently published a book, The Smashing Book. At the website smashing magazine the community had decisions on the topics for the book, a new way of getting the potential readers into this book. The authors of Smashing Magazine combined forces and wrote this great book.

The Smashing Book

The Smashing Book
In summary the book is about everything you need to know to create websites, from design, typography, layout, color usage, interface design, coding, branding, web-development and much much more. At the end of the book is an interesting topic; Learning from experts, which includes interviews and insights on common topics when designing and creating websites. The last chapter is the Smashing Magazine Story, Sven Lennartz and Vitaly Friedman go deeper into how Smashing started and where it is today and in the future.

The first pages show the table of contents which is a bit to short for me, headlines only. What interests me is what I can learn at the chapters of the book. If I want to use this book as reference guide when working on a project I quickly need to find the information and how I can learn from that. Here’s mine interpretation of what you will learn from The Smashing Book.

The Smashing Book

The Smashing Book

1. User interface design in modern web applications

Dmitry Fadeyev talks about the theory as well as the practical techniques involved in visual interface design, starting with the basics characteristics of interface design to how information is adapted combined with many examples.

2. The art and science of CSS-Layouts

Jacob Gube and Kayla Knight go deeper into the need and basics designing websites in CSS layouts. They discuss four types of layouts: fixed-width, fluid, elastic and hybrid, all accompanied by examples and DIY CSS code. In conclusion they give well advise on what to choose for your next web design.

3.(Web) Typography: Rules, guidelines and common mistakes

This chapter describes methods and techniques for typography on the web and what characteristics are best practice for (large) content websites in readability, line length and line height as well as a short typographical terms index. The chapter goes deeper into the balance in typography within design, placement and legibility, with examples and most popular typefaces available. Further on in this chapter the authors Alessandro Catteneo, Yves Peters and Jon Tan talks about text replacement techniques and how that can benefit your design. Great read!

4. Usability principles for Modern Websites

Andrew Maier and David Leggett takes it deeper into the principles of an usable website design by setting out the characteristics on what is important and to whom it concerns. This chapter is accompanied by many examples and practical tips to create an usable website design.

5. The ultimate guide to fantastic color usage in web design, usability and experience

What an enormous title Darius A Monsef IV came up with, anyway this chapter tells you about color in web design. This chapter is full of examples and color wheels but it is not really learning you anything about color or how to use color wheels in website design.

6. Performance optimization for websites

Rene Schmidt tells about techniques on how to improve the website performance with short and practical examples. A bit too technical for me.

7. Design to sell, increasing conversion rates

Dmitry Fadeyev wrote this great chapter on focus and placement. With practical tips the author talks about the AIDA sales funnel and how to get website visitors into buying something from your website.

8. How to turn a site into a remarkable brand

Chris Spooner takes it step by step in how to create a website that sticks… With many examples and principles this chapter tells you how to create your own brand.

Learning from the experts: Interviews and Insights

The Smashing Book
Steven Snell got together with over 20 expert designers and developers to share their knowledge and philosophy in design topics. The panel discusses the following topics design & development, the design process, self improvement and skill development and business and freelancing. A true gem of the Smashingbook where designers give their opinion and practical tips on the process. Everything wrote in a very accessible way. #mustread

Behind the curtains: The Smashing Magazine Story

The last chapter is devoted to the Smashing Story, Sven Lennartz and Vitaly Friedman talks about the start up of The Smashing Magazine and how everything evolved to where SM is today.

Book vs online

The Smashing Book
The Smashing Magazine (online) is a great resource of information when you are into learning design, typography and inspiration. The book is a reflection of the online information but more in an educational manner and you will pick up the book more likely to learn something and use it effectively. With online media you quickly scan the pages and move on, therefore I believe the book will be a huge improvement for spreading knowledge and will become a springboard for those who are interested in this field.

I hope SM will continue to publish the great online content and start series of Smashing books with practical learning content.

Hardware quality and size of the book

The Smashing Book
After two weeks of intense reading the Smashingbook seems to fall apart, the binder is very though, this makes it hard to open pages and lay the book beside the computer to type in the example code or check a reference online. To my opinion the book is a bit too small for its content, great content but it doesn’t read very easy. I would suggest for future books to use a larger book size, less pages and more white space on the pages.

Conclusion

The Smashing Book is a great, really great book for everybody who is interested in design and web-development. Especially the typography and learning from the experts chapters where inspirational resources to me. The content is great but I believe the layout of the pages should be as a book. Support the Smashing Magazine Book by ordering your copy and I hope SM will continue the concept of bringing the content by book.

Availability of The Smashing Book

Currently the Smashing Book is available through the SM website shop for $29,90 or €23,90 and payment is processed with many available options such as creditcard and paypal.

Did you buy they book, please share your opinion about the Smashing Book in the comments, thank you in advance!


Thanks for reading DesignWorkPlan
If you enjoy the content please consider subscribing to the DWP RSS feed.


[Review] The Smashing Book